Age of Alchemy: The Goldsmith's Daughter

Age of Alchemy: The Goldsmith's Daughter is a point-and-click style adventure game which invites players to become a young female alchemy apprentice in early 17th century Northern Europe. Currently still in production, it was commissioned by the Chemical Heritage Foundation (or CHF - in Philadelphia, PA) as a means to experience early alchemy first-hand in a fun and unusual way, and is based on the museum's collection of texts, paintings, lab materials and other artifacts. I have been working on this project as a Texture Artist and 3D Modeler with Gossamer Games. 

 
"Alchemist in his Workplace", by David Teniers the Younger, ca. 1650. Currently being held at the Chemical Heritage Foundation in Philadelphia, Pennsylvania. 

"Alchemist in his Workplace", by David Teniers the Younger, ca. 1650. Currently being held at the Chemical Heritage Foundation in Philadelphia, Pennsylvania. 

 

This painting was chosen by Gossamer and CHF to serve as inspiration for one of the environments in the Age of Alchemy. The art team was given a private tour of many of CHF's collections, experiencing this painting first hand. 

CG Translation of Environment; Work-in-Progress render

CG Translation of Environment; Work-in-Progress render

 

A work in progress of one of Age of Alchemy's environments; I was tasked with modeling the architecture of the room and most of the furniture and tools (credit: the glass bottles and clay pots around the workshop are modeled by Vincent De Tommaso). As the designated texture artist, I created all UV's and textures for the room. 

Emily Dominga

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Emily Nelson

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Joshua Liu

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